AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
![]() The greater your risk of not reaching your destination successfully, the more you know about it. Teleportation will be affected by the familial status of the destination. You can also teleport from one permanent Teleport circle to another object you know is associated with it. ![]() Read Also: D&D 5e Guide: Abbreviations Cheat Sheet ![]() When the spell is cast, the GM rolls a d100 and consults the table below. However, it becomes more complex as we continue to read. This is the mechanical part of the spell. Teleporting to another place you know about is possible, provided it is on the same plane as you. In most cases, party members and NPCs will be happy to be teleported. Teleporting people requires that they are willing to be teleported. The object can’t be carried or held by the unwilling creature. Teleporting a single object is possible, but it must fit within a 10-foot square. Teleporting a creature that is not willing to be teleported is not possible. Teleportation can be done instantly and you and 8 other creatures can travel to any place you know. It can be cast by either a Sorcerer or Bard. It can travel up to ten feet and requires only a vocal component. You must know the destination you choose, and it must exist on the same plane as you. It cannot be carried or held by any other creatures. You can only target objects that are able to fit within a 10-foot cube. You and up to eight other willing creatures can instantly be transported to any destination you choose. This spell is very long, so we will be taking it one at a time. Here are the key stats are taken from the Player’s Handbook. How can a DM stop Teleport from being overused? What is Teleport?. ![]()
0 Comments
Read More
Leave a Reply. |